The Inquisition team of Ashrael Ben Sahar and the Rogue Trader crew of Calissa Perronix arrived at the abandoned Rogue Trader vessel with some trepidation. They brought significant firepower, knowing that the vessel had fallen to the dark gods, but really they had no idea what lay before them.
Despite a careful infiltration, the Inquisition team were spotted quickly by a corrupted cultist, drawn to the dark happenings on the vessel. It soon became apparent that the ship was swarming with them. Lisbet Perronix, the Rogue Trader's older daughter, tried to silence him with her sniper rifle before he could raise the alarm, but to no avail.
The cultists quickly advanced on both the Inquisitor and Rogue Trader crews, met by a withering hail of fire, yet undeterred.
The Inquisitor engaged in hand to hand combat with cult leader Lady Cassilda. The first Daemon was summoned at the altar and quickly met by the Grey Knights brother in combat
Soon the ubiquitous Drukhari pirates were spotted - mostly interested in looting.
A second Daemon was summoned and attracted to the Navigator Apollinus's psychic aura, but it was dropped by a spectacular overcharged plasma shot from the crew's squat mercenary, "Shorty" Thorenssen. Armsman Caliburnus dashed in to claim the beast's head and increase his own notoriety, before himself being knocked out by a suicidal cultist with a demolition charge.
The Tallyman failed at the 3rd attempt to summon a Daemon, and disappeared in a rift in reality. A cultist and one of the Inquisitor's death cult
assassins raced towards the altar, vying for control of the powerful relic.
The RT crew reached the power generator, but swarms of cultists and Drukhari sniping had taken a big toll. The Drukhari made off with a vast haul of loot after one of their number poisoned the Inquisitor with a toxin blade.
***
At the end of the game the cultists are badly mauled, the altar destroyed and the ship's power generator disabled. But the Inquisition and RT crews retreat, battered, without controlling the spacecraft.
At the end of the game the cultists are badly mauled, the altar destroyed and the ship's power generator disabled. But the Inquisition and RT crews retreat, battered, without controlling the spacecraft.



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